FOLKIC - Trademark Details
Status: 630 - New Application - Record Initialized Not Assigned To Examiner
Image for trademark with serial number 99806594
Serial Number
99806594
Word Mark
FOLKIC
Status
630 - New Application - Record Initialized Not Assigned To Examiner
Status Date
2026-05-06
Filing Date
2026-05-06
Mark Drawing
4 - Standard character mark
Statements
Goods and Services
Downloadable mobile applications for communication and real-time interaction between and among users.; Downloadable mobile applications for organizing, hosting, and participating in virtual events and community gatherings for entertainment purposes.; Downloadable mobile applications for social networking among fans of entertainment properties.; Downloadable mobile applications for sending and receiving text messages and participating in group text chat for entertainment purposes.; Downloadable mobile applications for hosting, sharing, and viewing audio recordings, video recordings, images, and text for entertainment purposes.; Downloadable mobile applications for collecting, organizing, sharing, buying, selling, and trading digital content, virtual items, and digital collectibles for entertainment purposes.; Downloadable mobile applications for listening to previously recorded audio recordings for entertainment purposes.; Downloadable mobile applications for listening to audio group chats for entertainment purposes.; Downloadable mobile applications for participating in textual group chats for entertainment purposes.; Downloadable mobile applications for use in communication and real-time interaction between and among users of computers, mobile and handheld computers.; Downloadable mobile applications for creating a series of audio recordings for entertainment purposes.; Downloadable mobile applications for downloading and streaming audio and video recordings for entertainment purposes.; Downloadable mobile applications for participating in audio recorded group chats for entertainment purposes.; Downloadable mobile applications for playing electronic and computer games for entertainment purposes.; Downloadable mobile applications for creating audio recordings for entertainment purposes; Downloadable mobile applications for earning, redeeming, and managing loyalty reward credits through qualifying purchases and participation in fan community events and entertainment-related activities.; Downloadable mobile applications for buying, spending, and trading virtual currency, in-game currencies, and digital game tokens.; Downloadable mobile applications for earning virtual currency, in-game currencies, digital game tokens, and loyalty rewards through participation in fan community events and entertainment-related activities.
Goods and Services
Communications services, namely, transmitting streamed sound and audiovisual recordings via the Internet; Providing voice communication services via the Internet; Telecommunication services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; Providing telecommunication connectivity services for transfer of images, messages, audio, visual, audiovisual and multimedia works; Providing virtual chat rooms established via text messaging; Providing voice chat services; Providing chatrooms in virtual environments
Goods and Services
Providing online computer games featuring virtual environments in which users can interact for entertainment purposes; Organizing exhibitions in virtual environments for entertainment purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who create and share content in fan communities, attend fan events, and engage other fans.; Entertainment services, namely, the provision of continuing virtual community events featuring watch parties, live discussions, game nights, interactive fan experiences, and franchise entertainment delivered by real-time voice, video, and text services.; Entertainment services, namely, providing podcasts in the field of franchise entertainment and fan interests presented in live form.; Entertainment services, namely, providing on-line, non-downloadable virtual mementos, collectibles, game items, and experiences for use in virtual environments created for entertainment purposes; Simulated banking services for in-game currencies provided in virtual environments for entertainment purposes
Goods and Services
Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of entertainment.; Computer services, namely, creating an on-line community for registered users to create, manage, and share audio recordings, video recordings, text, images, and multimedia via a global information network for entertainment purposes; Creating an on-line community for entertainment media fans for the purpose of entertainment; Providing temporary use of on-line non-downloadable software for community management, event coordination, and social interaction for entertainment purposes.; Software as a service (SAAS) services featuring software for hosting and managing online fan communities and entertainment-related events and experiences.; Computer services, namely, hosting an interactive web site that allows users to create, manage, and share audio recordings, video recordings, text, images, and multimedia via a global information network for entertainment purposes.; Providing subscription-based temporary use of on-line non-downloadable software for online community platform features and fan event management for entertainment purposes; Providing online non-downloadable software for users to interact for recreational, leisure or entertainment purposes in virtual environments
Goods and Services
Online social networking services provided via downloadable app.; Online social networking services in the field of fan communities and franchise entertainment provided via wireless communications; Online social networking services in the field of fan community management, fan engagement, and fan creativity.; Online social networking services in the field of franchise entertainment.; Online social networking services in the field of entertainment.; Online social networking services for entertainment fans looking to form interest-based groups and connect with others who share common entertainment interests.; Online social networking services provided via real-time voice, video, interactive, and text communication services for entertainment purposes.
Pseudo Mark
FOLKLORIC
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2026-05-06
Primary Code
009
First Use Anywhere Date
2026-05-04
First Use In Commerce Date
2026-05-04
International Class
038 - Telecommunications. - Telecommunications.
US Class Codes
100, 101, 104
Class Status Code
6 - Active
Class Status Date
2026-05-06
Primary Code
038
First Use Anywhere Date
2026-05-04
First Use In Commerce Date
2026-05-04
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2026-05-06
Primary Code
041
First Use Anywhere Date
2026-05-04
First Use In Commerce Date
2026-05-04
International Class
042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services. - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2026-05-06
Primary Code
042
First Use Anywhere Date
2026-05-04
First Use In Commerce Date
2026-05-04
International Class
045 - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals. - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2026-05-06
Primary Code
045
First Use Anywhere Date
2026-05-04
First Use In Commerce Date
2026-05-04
Current Trademark Owners
Party Name
Party Type
10 - Original Applicant
Address
Please log in with your Justia account to see this address.
Correspondences
Name
Remarkist Inc.
Address
Please log in with your Justia account to see this address.
Trademark Events
Event DateEvent Description
2026-05-06NEW APPLICATION ENTERED
2026-05-06APPLICATION FILING RECEIPT MAILED