VERSUS - Trademark Details
Status: 688 - Notice Of Allowance - Issued
Serial Number
88761079
Word Mark
VERSUS
Status
688 - Notice Of Allowance - Issued
Status Date
2021-09-07
Filing Date
2020-01-16
Mark Drawing
4000 - Standard character mark
Typeset
Published for Opposition Date
2021-07-13
Attorney Name
Law Office Assigned Location Code
M50
Employee Name
FENNESSY, EDWARD JOHN
Statements
Goods and Services
Virtual reality and augmented reality helmets, display screens, and sound systems comprised primarily for use in playing video games, viewing motion pictures, and participating in virtual reality, augmented and mixed reality environments in which users can interact for recreational, leisure, or entertainment purposes; High performance computer hardware with specialized features for game playing and simulation ability; Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building, namely, strengthen leadership and Increase productivity, real-life experiences, unique adventures, creative and visionary puzzle solving, active interactive and performance games (as opposed to simple desk-bound tasks), escape rooms, improv workshops, sports games, and trivia; Providing a web site featuring information in the form of non-downloadable photographic, audio and video content relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and virtual environments; Entertainment and education services, namely, providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes., explore new places and, among other things, scavenger hunts
Goods and Services
Communication services in the nature of virtual environments, namely, providing technologies and facilities for real-time interaction is with others concerning topics of general interest
Goods and Services
Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building, namely, strengthen leadership and Increase productivity, real-life experiences, unique adventures, creative and visionary puzzle solving, active interactive and performance games (as opposed to simple desk-bound tasks), escape rooms, improv workshops, sports games, and trivia; Providing group training in the field of organizational effectiveness featuring team building activities; Providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; Entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes., explore new places and, among other things, scavenger hunts
Goods and Services
Software as a service (SaaS) to provide access to 3D virtual reality environments, including avatars and user interfaces for 3D virtual reality in the nature of online non-downloadable software for editing photographs and digital content; software that allows participants to view and interact with web content in a 3D virtual reality environment and to interact with others in a virtual reality environment for business, leisure, entertainment, or training purposes in the nature of online non-downloadable software for editing photographs and digital content; software that is used for providing multi-user access to an online 3D virtual environment in the nature of online non-downloadable software for editing photographs and digital content; software that allows participants from any physical location to access a virtual reality space via the internet in the nature of online non-downloadable software for editing photographs and digital content; software for use with computers and peripherals, including speakers, microphones, headphones, virtual reality headsets, motion sensitive cameras, haptics, and other devices, to engage in and access content on the internet and communicate with others in real-time; software for processing, transmitting, or displaying graphics; software for communicating with others using real-time audio, gestures, body language, and visual methods in the nature of online non-downloadable software for editing photographs and digital content; software for viewing content from the internet and sharing with others in the nature of online non-downloadable software for editing photographs and digital content; software for providing individual or simultaneous multi-participant access to a virtual space in the nature of online non-downloadable software for editing photographs and digital content; software used to provide multi-participant sharing of online content, including interactive content such as videos, games, conferencing, presentations, and other applications; computer software used to create, modify, and manipulate environments, avatars, functions, features, and objects in 3D virtual environments, including viewing 2D content in 3D; software for incorporating the 3D objects and applications into virtual reality environments in the nature of online non-downloadable software for editing photographs and digital content; Computer software design and development services, especially for virtual reality environments, avatars, user interfaces, customization, features and functions that are features of the virtual reality environments; design and development of multimedia and three-dimensional virtual environment software for others; computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; providing online non-downloadable software and software digital platforms for use in building three dimensional virtual environments, avatars, display of 2D content in 3D, features and functions; research and development of technology in the field of object tracking, virtual reality, augmented reality, computer displays, and user-worn haptic devices
Classification Information
International Class
038 - Telecommunications. - Telecommunications.
US Class Codes
100, 101, 104
Class Status Code
6 - Active
Class Status Date
2020-04-11
Primary Code
038
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2020-01-22
Primary Code
041
Current Trademark Owners
Party Name
Party Type
20 - Owner at Publication
Legal Entity Type
16 - Limited Liability Company
Address
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Trademark Owner History
Party Name
Party Type
20 - Owner at Publication
Legal Entity Type
16 - Limited Liability Company
Address
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Party Name
Party Type
10 - Original Applicant
Legal Entity Type
16 - Limited Liability Company
Address
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Correspondences
Name
Gregory B. Perleberg
Address
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Trademark Events
Event Date | Event Description |
2020-01-20 | NEW APPLICATION ENTERED IN TRAM |
2020-01-22 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM |
2020-03-25 | ASSIGNED TO EXAMINER |
2020-03-25 | NON-FINAL ACTION WRITTEN |
2020-03-25 | NON-FINAL ACTION E-MAILED |
2020-03-25 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2020-04-05 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2020-04-11 | ASSIGNED TO LIE |
2020-04-11 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2020-04-11 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2020-05-07 | FINAL REFUSAL WRITTEN |
2020-05-07 | FINAL REFUSAL E-MAILED |
2020-05-07 | NOTIFICATION OF FINAL REFUSAL EMAILED |
2020-07-21 | NON-FINAL ACTION WRITTEN |
2020-07-21 | NON-FINAL ACTION E-MAILED |
2020-07-21 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2021-01-21 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2021-01-21 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2021-01-22 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2021-02-08 | SUSPENSION LETTER WRITTEN |
2021-02-08 | LETTER OF SUSPENSION E-MAILED |
2021-02-08 | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED |
2021-02-08 | SUSPENSION LETTER WRITTEN |
2021-02-08 | LETTER OF SUSPENSION E-MAILED |
2021-02-08 | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED |
2021-02-18 | TEAS CHANGE OF OWNER ADDRESS RECEIVED |
2021-02-18 | TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED |
2021-02-18 | ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED |
2021-02-18 | TEAS CHANGE OF CORRESPONDENCE RECEIVED |
2021-02-18 | APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED |
2021-06-04 | APPROVED FOR PUB - PRINCIPAL REGISTER |
2021-06-23 | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED |
2021-07-13 | PUBLISHED FOR OPPOSITION |
2021-07-13 | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED |
2021-09-07 | NOA E-MAILED - SOU REQUIRED FROM APPLICANT |