SPLASHLEARN - Trademark Details
Status: 748 - Statement Of Use - To Examiner
Image for trademark with serial number 88736319
Serial Number
88736319
Word Mark
SPLASHLEARN
Status
748 - Statement Of Use - To Examiner
Status Date
2022-01-15
Filing Date
2019-12-21
Mark Drawing
4000 - Standard character mark Typeset
Published for Opposition Date
2021-07-06
Law Office Assigned Location Code
L40
Employee Name
NUNLEY, CHRISTOPHER MI
Statements
Goods and Services
Recorded education software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded educational computer software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational publications in the nature of electronic textbooks and videos featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational mobile applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; recorded educational computer applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded children's and adult's educational software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational course materials featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software concerned with children's and adult's education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded artificial intelligence and machine learning software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training guides in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training manuals in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded video game programs; Downloadable video games software; Downloadable video game computer programs; Downloadable video game programs; Downloadable software programs for video games; Recorded software applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable mobile application software for use in database management, Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality game software; Recorded augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual and augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for use in mobile devices for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Virtual reality hardware; Recorded virtual reality software for playing virtual reality games; Recorded virtual reality games software; computer hardware; computer monitors
Pseudo Mark
SPLASH LEARN
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2019-12-30
Primary Code
009
First Use Anywhere Date
2020-09-27
First Use In Commerce Date
2020-09-27
Current Trademark Owners
Party Name
Party Type
20 - Owner at Publication
Address
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Trademark Owner History
Party Name
Party Type
20 - Owner at Publication
Address
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Party Name
Party Type
10 - Original Applicant
Address
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Correspondences
Name
Richard S. Finkelstein
Address
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Trademark Events
Event DateEvent Description
2019-12-25NEW APPLICATION ENTERED IN TRAM
2019-12-30NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
2020-03-19ASSIGNED TO EXAMINER
2020-03-20NON-FINAL ACTION WRITTEN
2020-03-20NON-FINAL ACTION E-MAILED
2020-03-20NOTIFICATION OF NON-FINAL ACTION E-MAILED
2020-09-21TEAS RESPONSE TO OFFICE ACTION RECEIVED
2020-09-21CORRESPONDENCE RECEIVED IN LAW OFFICE
2020-09-22TEAS/EMAIL CORRESPONDENCE ENTERED
2020-09-28FINAL REFUSAL WRITTEN
2020-09-28FINAL REFUSAL E-MAILED
2020-09-28NOTIFICATION OF FINAL REFUSAL EMAILED
2021-03-26TEAS REQUEST FOR RECONSIDERATION RECEIVED
2021-03-26CORRESPONDENCE RECEIVED IN LAW OFFICE
2021-03-26TEAS/EMAIL CORRESPONDENCE ENTERED
2021-04-01APPROVED FOR PUB - PRINCIPAL REGISTER
2021-04-13WITHDRAWN FROM PUB - OG REVIEW QUERY
2021-05-20PREVIOUS ALLOWANCE COUNT WITHDRAWN
2021-05-21NON-FINAL ACTION WRITTEN
2021-05-21NON-FINAL ACTION E-MAILED
2021-05-21NOTIFICATION OF NON-FINAL ACTION E-MAILED
2021-05-27TEAS RESPONSE TO OFFICE ACTION RECEIVED
2021-05-27CORRESPONDENCE RECEIVED IN LAW OFFICE
2021-05-28TEAS/EMAIL CORRESPONDENCE ENTERED
2021-06-01APPROVED FOR PUB - PRINCIPAL REGISTER
2021-06-16NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
2021-07-06PUBLISHED FOR OPPOSITION
2021-07-06OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
2021-08-31NOA E-MAILED - SOU REQUIRED FROM APPLICANT
2021-12-28TEAS CHANGE OF OWNER ADDRESS RECEIVED
2021-12-28TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
2021-12-28ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
2021-12-28TEAS WITHDRAWAL OF ATTORNEY RECEIVED-FIRM RETAINS
2021-12-28TEAS CHANGE OF CORRESPONDENCE RECEIVED
2021-12-28APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
2021-12-28TEAS STATEMENT OF USE RECEIVED
2022-01-15CASE ASSIGNED TO INTENT TO USE PARALEGAL
2021-12-28USE AMENDMENT FILED
2022-01-15STATEMENT OF USE PROCESSING COMPLETE
2022-02-01ASSIGNED TO EXAMINER