SPLASHLEARN - Trademark Details
Status: 748 - Statement Of Use - To Examiner
Serial Number
88736319
Word Mark
SPLASHLEARN
Status
748 - Statement Of Use - To Examiner
Status Date
2022-01-15
Filing Date
2019-12-21
Mark Drawing
4000 - Standard character mark
Typeset
Published for Opposition Date
2021-07-06
Attorney Name
Law Office Assigned Location Code
L40
Employee Name
NUNLEY, CHRISTOPHER MI
Statements
Goods and Services
Recorded education software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded educational computer software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational publications in the nature of electronic textbooks and videos featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational mobile applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; recorded educational computer applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded children's and adult's educational software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational course materials featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software concerned with children's and adult's education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded artificial intelligence and machine learning software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training guides in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training manuals in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded video game programs; Downloadable video games software; Downloadable video game computer programs; Downloadable video game programs; Downloadable software programs for video games; Recorded software applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable mobile application software for use in database management, Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality game software; Recorded augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual and augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for use in mobile devices for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Virtual reality hardware; Recorded virtual reality software for playing virtual reality games; Recorded virtual reality games software; computer hardware; computer monitors
Pseudo Mark
SPLASH LEARN
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2019-12-30
Primary Code
009
First Use Anywhere Date
2020-09-27
First Use In Commerce Date
2020-09-27
Current Trademark Owners
Party Name
Party Type
20 - Owner at Publication
Legal Entity Type
03 - Corporation
Address
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Trademark Owner History
Correspondences
Name
Richard S. Finkelstein
Address
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Trademark Events
Event Date | Event Description |
2019-12-25 | NEW APPLICATION ENTERED IN TRAM |
2019-12-30 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM |
2020-03-19 | ASSIGNED TO EXAMINER |
2020-03-20 | NON-FINAL ACTION WRITTEN |
2020-03-20 | NON-FINAL ACTION E-MAILED |
2020-03-20 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2020-09-21 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2020-09-21 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2020-09-22 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2020-09-28 | FINAL REFUSAL WRITTEN |
2020-09-28 | FINAL REFUSAL E-MAILED |
2020-09-28 | NOTIFICATION OF FINAL REFUSAL EMAILED |
2021-03-26 | TEAS REQUEST FOR RECONSIDERATION RECEIVED |
2021-03-26 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2021-03-26 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2021-04-01 | APPROVED FOR PUB - PRINCIPAL REGISTER |
2021-04-13 | WITHDRAWN FROM PUB - OG REVIEW QUERY |
2021-05-20 | PREVIOUS ALLOWANCE COUNT WITHDRAWN |
2021-05-21 | NON-FINAL ACTION WRITTEN |
2021-05-21 | NON-FINAL ACTION E-MAILED |
2021-05-21 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2021-05-27 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2021-05-27 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2021-05-28 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2021-06-01 | APPROVED FOR PUB - PRINCIPAL REGISTER |
2021-06-16 | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED |
2021-07-06 | PUBLISHED FOR OPPOSITION |
2021-07-06 | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED |
2021-08-31 | NOA E-MAILED - SOU REQUIRED FROM APPLICANT |
2021-12-28 | TEAS CHANGE OF OWNER ADDRESS RECEIVED |
2021-12-28 | TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED |
2021-12-28 | ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED |
2021-12-28 | TEAS WITHDRAWAL OF ATTORNEY RECEIVED-FIRM RETAINS |
2021-12-28 | TEAS CHANGE OF CORRESPONDENCE RECEIVED |
2021-12-28 | APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED |
2021-12-28 | TEAS STATEMENT OF USE RECEIVED |
2022-01-15 | CASE ASSIGNED TO INTENT TO USE PARALEGAL |
2021-12-28 | USE AMENDMENT FILED |
2022-01-15 | STATEMENT OF USE PROCESSING COMPLETE |
2022-02-01 | ASSIGNED TO EXAMINER |