DEEPMIND LABORATORY - Trademark Details
Status: 700 - Registered
Image for trademark with serial number 87252439
Serial Number
87252439
Registration Number
5646165
Word Mark
DEEPMIND LABORATORY
Status
700 - Registered
Status Date
2019-01-08
Filing Date
2016-11-30
Registration Number
5646165
Registration Date
2019-01-08
Mark Drawing
4000 - Standard character mark Typeset
Published for Opposition Date
2018-07-24
Attorney Name
Law Office Assigned Location Code
L40
Employee Name
JOINER, KATINA JACKSON
Statements
Disclaimer with Predetermined Text
"LABORATORY"
Goods and Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), life-saving and teaching apparatus and instruments, namely, mobile, portable and wireless communication devices for voice, data or image transmission and natural language virtual agent software applications for enabling data capture and data analysis; apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers, blank recording discs; compact discs, DVDs and other digital recording media featuring information and content pertaining to artificial intelligence, information technology, deep learning, machine learning, reinforcement learning, and virtual reality; calculating machines and data processing equipment; computers; electronic data processing equipment and accessories, namely, electronic data processors and electronic data processing apparatus; information technology and audiovisual equipment, namely, apparatus for recording, transmission and reproduction of sound, images, and data; artificial intelligence apparatus, devices and instruments, namely, computer hardware and computer software for enabling natural language interaction and dialogue between a human user and a web service, data center, website contact center or digital device including mobile, portable and wireless devices; computer software for enabling natural language dialogue between a human user and a web service, data center, website contact centre or digital device including mobile, portable and wireless digital devices and computer programs for enabling data capture and data analysis computer operating programmes, recorded; computer software, recorded, for data analysis and computation and operating software for artificial intelligence, information technology, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; computer programs for implementing a computer programming language, and computer software development tools, for use in the fields of artificial intelligence, information technology, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; downloadable computer software applications for use in designing and developing artificial intelligence, information technology, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; interfaces for computers; computer software for use as an application programming interface (API); computer software and computer programs for use in general purpose computation, manipulation of collections of data, data transformation, input/output, communications, graphics display, modeling and testing for use in the fields of artificial intelligence, information technology, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; computer software and computer programs for playing electronic games; computer software, computer programs and algorithms for use in manipulating received or inputted data generated in in a virtual space for use in connection with artificial intelligence methods, natural language processing, natural language understanding, dialog systems, voice and speech recognition and text to speech systems, natural language human-machine interfaces, predictive assistance technologies and for use in training virtual agents in an artificial space; educational apparatus and simulators, namely, apparatus for recording, transmission or reproduction of sound and images for use in training artificial agents within a virtual space; recorded computer programs for use in general purpose computation, manipulation of collections of data, data transformation, input/output, communications, graphics display, modeling and testing for use in the fields of artificial intelligence, deep learning, high performance computing, distributed computing, virtualization and machine learning; abacuses; accumulators; audio- and video-receivers; audio-visual equipment, namely, computer peripherals, computer hardware peripherals, electronic apparatus and computer programs for the remote control of audio-visual apparatus; audio-visual teaching apparatus, namely, computers, tablet computers, smartphones and portable digital electronic devices for organizing, transmitting, receiving and reviewing text, data, image and audio files; software for audio, video and audio-video games; computer software in particular audio, video and audio-video games; computer software in the nature of audio, video and audio-video games; downloadable computer game software offered via the internet and wireless devices; computer game software; computer game software for use with computers and video game consoles; computer game software for use on mobile phones and other handheld wireless devices; computer game software for use with on-line interactive games; computer games programs downloaded via the internet; computer games programs; computer games software; computer gaming software; software programmes for video games; computer groupware for use in database management; computer hardware; computer hardware for games and gaming; video games; video games programs; downloadable publications, namely, guides featuring computer and video game strategy; pre-recorded CDs and DVDs featuring music; parts, fittings and accessories for all the aforesaid goods, namely, touch pads, headsets for virtual reality games, virtual reality glasses, computer joystick peripherals, high performance computer hardware with specialized features for enhanced game playing ability
Goods and Services
Printed matter, namely, printed manuals, guides and booklets in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality; printed publications, namely, manuals, guides and booklets in the fields of information technology, science, energy, artificial intelligence, deep learning machine learning, reinforcement learning, virtual reality; printed publications, namely, newsletters, brochures, booklets, information sheets, leaflets and bulletins in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality; books in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality; printed material related to audio-video games, namely, instructional manuals, brochures, books and pamphlets; instructional manuals related to machine learning, deep learning, artificial intelligence and computer games; books and magazines in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality; periodicals in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality; newsletters, brochures, manuals, and catalogues in the fields of information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality; calendars, postcards, comics
Goods and Services
Toys, games, playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; apparatus for games, namely, computer gaming consoles featuring artificial intelligence for use in playing and creating two-dimensional and three dimensional games; video game apparatus, namely, joysticks, hand-held video game units, computer gaming consoles; arcade video game machines; portable video game machines; automatic and coin-operated amusement machines; board games; parts, fittings and accessories for all the aforesaid goods, namely player-operated electronic controllers for electronic video game machines, Joysticks for video games, audio and visual headsets for use in playing video games and video game interactive remote control units
Goods and Services
Toys, games, playthings; apparatus for games; video game apparatus; arcade video game machines; portable video games; amusement machines, automatic and coin-operated; board games; parts, fittings and accessories for all the aforesaid goods
Goods and Services
Education services, namely, conducting classes, seminars, conferences, workshops and training in the fields of analytics and data mining, data analysis, data transformation, data visualization, data mining, statistical analysis, information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality, and distribution of course and educational materials in connection therewith; entertainment in the nature of providing podcasts, web site blogs, non-downloadable publications in the nature of e-books, articles, magazines, newspapers, newsletters, periodicals, manuals, guides and handbooks and online journals in the fields of data science, analytics languages, information technology, science, energy, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality; organizing community sporting and cultural activities; entertainment services in the form of providing online video games; entertainment services in the form of on-line interactive computer games; providing online video games; providing a training environment, namely, live exhibition programs and providing educational demonstrations of advanced technologies incorporating data science, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality for use in the fields of energy, information technology, healthcare, medicine, science and energy; providing information relating to electronic computer games via the Internet; training in computer programming; advisory, consultancy and information in connection with the aforesaid services
Goods and Services
Scientific and technological services, namely, scientific and technical consulting, scientific research, development and design of computer software and technology in the fields of analytics and data mining, data analysis, data transformation, data visualization, data mining, statistical analysis, artificial intelligence, machine learning and virtual reality; development and implementation of software and technology solutions which enable analytics and data mining, data analysis, data transformation, data visualization, statistical analysis, artificial intelligence, and machine learning and research and design relating thereto; industrial analysis and research services in the fields of data science and analytics, data visualization, science, energy, information technology, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; research, design and development of computer hardware and software; information technology consultancy; providing information on computer technology and programming via a web site; Development and testing of computing methods, algorithms and software; computer programming; computer programming consultancy; computer programming for others; computer software programming services; programming of computer animations; computer programming of video and computer games; design and development of computing platforms and training environments for others; research relating to computer programming; computer programming and software design; advisory services relating to computer programming; design, development and programming of computer software; design of computer software for use as an application programming interface (API); computer software design; creating and maintaining web sites for others; installation of computer software; maintenance of computer software; updating of computer software; consultancy in the design and development of computer hardware; electronic data storage; hosting computer sites for others in the fields of information technology, science, data science and analytics, data visualization, artificial intelligence, deep learning, machine learning, reinforcement learning, virtual reality, deep neural networks and adaptive systems; off-site data backup; computer software consultancy; Development and testing of computing methods, algorithms and software in a virtual space; development and testing of computing methods, algorithms and software for computer games and board games; computer programming for video games; research and consultancy in the fields of artificial intelligence, machine learning, deep learning, reinforcement learning and virtual reality; design, development and analysis of environments for reinforcement learning via computer network; providing information on computer technology and programming via a website; advisory, consultancy and information in connection with the aforesaid services
Pseudo Mark
DEEP MIND LABORATORY
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2016-12-06
Primary Code
009
International Class
016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); playing cards; printers' type; printing blocks. - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); playing cards; printers' type; printing blocks.
US Class Codes
002, 005, 022, 023, 029, 037, 038, 050
Class Status Code
6 - Active
Class Status Date
2016-12-06
Primary Code
016
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2016-12-06
Primary Code
041
International Class
042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services. - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2016-12-06
Primary Code
042
International Class
028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes
022, 023, 038, 050
Class Status Code
6 - Active
Class Status Date
2017-10-04
Primary Code
028
Current Trademark Owners
Party Type
30 - Original Registrant
Address
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Trademark Owner History
Party Type
30 - Original Registrant
Address
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Party Type
20 - Owner at Publication
Address
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Party Type
10 - Original Applicant
Address
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Correspondences
Name
Dyan M. House
Address
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Foreign Application Information
Filing DateApplication NumberCountryForeign Priority Claim In
2016-11-2400003198562United KingdomTrue
2016-11-24016079667EMTrue
Trademark Events
Event DateEvent Description
2016-12-03NEW APPLICATION ENTERED IN TRAM
2016-12-06NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
2016-12-07NOTICE OF PSEUDO MARK E-MAILED
2017-01-16TEAS VOLUNTARY AMENDMENT RECEIVED
2017-02-02ASSIGNED TO LIE
2017-02-07APPLICANT AMENDMENT PRIOR TO EXAMINATION - ENTERED
2017-03-04ASSIGNED TO EXAMINER
2017-03-13NON-FINAL ACTION WRITTEN
2017-03-13NON-FINAL ACTION E-MAILED
2017-03-13NOTIFICATION OF NON-FINAL ACTION E-MAILED
2017-09-13TEAS RESPONSE TO OFFICE ACTION RECEIVED
2017-09-19CORRESPONDENCE RECEIVED IN LAW OFFICE
2017-09-19TEAS/EMAIL CORRESPONDENCE ENTERED
2017-09-28TEAS VOLUNTARY AMENDMENT RECEIVED
2017-10-04CORRESPONDENCE RECEIVED IN LAW OFFICE
2017-10-04TEAS/EMAIL CORRESPONDENCE ENTERED
2017-10-12APPROVED FOR PUB - PRINCIPAL REGISTER
2017-10-31WITHDRAWN FROM PUB - OG REVIEW QUERY
2017-11-09PREVIOUS ALLOWANCE COUNT WITHDRAWN
2017-11-09EXAMINERS AMENDMENT -WRITTEN
2017-11-09EXAMINERS AMENDMENT E-MAILED
2017-11-09NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
2017-11-09EXAMINER'S AMENDMENT ENTERED
2017-11-09APPROVED FOR PUB - PRINCIPAL REGISTER
2017-11-28WITHDRAWN FROM PUB - OG REVIEW QUERY
2017-12-07PREVIOUS ALLOWANCE COUNT WITHDRAWN
2017-12-14NON-FINAL ACTION WRITTEN
2017-12-14NON-FINAL ACTION E-MAILED
2017-12-14NOTIFICATION OF NON-FINAL ACTION E-MAILED
2018-06-12TEAS RESPONSE TO OFFICE ACTION RECEIVED
2018-06-12CORRESPONDENCE RECEIVED IN LAW OFFICE
2018-06-13TEAS/EMAIL CORRESPONDENCE ENTERED
2018-06-14APPROVED FOR PUB - PRINCIPAL REGISTER
2018-07-04NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
2018-07-24PUBLISHED FOR OPPOSITION
2018-07-24OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
2018-09-18NOA E-MAILED - SOU REQUIRED FROM APPLICANT
2018-11-01TEAS DELETE 1(B) BASIS RECEIVED
2018-12-04CASE ASSIGNED TO INTENT TO USE PARALEGAL
2018-11-01NOTICE OF ALLOWANCE CANCELLED
2018-12-041(B) BASIS DELETED; PROCEED TO REGISTRATION
2019-01-08REGISTERED-PRINCIPAL REGISTER
2019-04-05TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
2019-04-05ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
2020-06-12TEAS CHANGE OF OWNER ADDRESS RECEIVED
2020-06-12TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
2020-06-12ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
2020-06-12TEAS WITHDRAWAL OF ATTORNEY RECEIVED-FIRM RETAINS
2020-06-12TEAS CHANGE OF CORRESPONDENCE RECEIVED
2020-06-12APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED